God Of War System Requirements
We’ve known since its announcement that the Nordic epic will feature Nvidia DLSS and AMD FSR upscaling technology, so you can boost fps, which truly makes use of God of War’s uncapped frame rate. Nvidia Reflex is also no surprise, and should make the game more responsive when you’re stringing combos together. DLSS uses Tensor Cores, so you won’t be able to enjoy it if you’re running anything less than an RTX graphics card, but Reflex is available to anyone using a GeForce 900 series GPU or later, and FSR is ready for everyone – regardless of hardware.
There’s also a wealth of PC-specific features, such as higher detail assets and rendering resolutions, enhanced Ground Truth Ambient Occlusion (GTAO), and Screen Space Directional Occlusion (SSDO) effects. Even more impressive, storage requirements are actually 10GB lower than initial estimates, at a lean 70GB.
Your PC will need DirectX 12 support and a 64-bit Windows 10 at version 1809 or above to run God of War. The developers also recommend you store the game on a gaming SSD to make area transitions seamless.
The bar is set pretty low with GPUs that will be seven years old when God of War releases, but pushing higher resolutions and frame rates won’t be as forgiving. You can take a peek at what the top settings will look like in God of War’s PC features trailer.
You will be able to play the game your way, though, with HDR, 21:9 ultrawide gaming monitor support, and robust controller integration that naturally includes Sony’s DualShock and DualSense gamepads.
Take our God of War system requirements PC benchmark test to answer the question… Can I run God of War?
