Diablo 2 Resurrected Runewords List All Rune Combinations


Some of these runewords require some very rare runes, which take a long time to find. Instead of searching for them, you can use the Diablo 2 Resurrected Horadric Cube to make the harder-to-find runes by combining commonly found runes with other items.
Here are all of the possible Diablo 2 Resurrected runewords that you can make, the runes you need to make them, the equipment every runeword can be used with, and a description of every runeword’s abilities. There are a total of 81 runewords; 26 of them were originally exclusive to the ladder mode, so there’s a lot to go over. Unfortunately, Rune words aren’t a particularly beginner-friendly mechanic, so if you need some guidance on what to do as a new player, make sure to check out our Diablo 2 Resurrected beginners’ guide.
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Diablo 2 Resurrected runewords recipes

Here is a list of the runes you need to combine to make all of the Diablo 2 Resurrected runewords:

Ancient’s Pledge – Ral + Ort + Tal (Shields) Beast – Ber + Tir + Um + Mal + Lum (Axes, scepters, and hammers) Black – Thul + Io + Nef (Clubs, hammers, and maces) Bone – Sol + Um + Um (Body armour) Bramble – Ral + Ohm + Sur + Eth (Body armour) Brand – Jah + Lo + Mal + Gul (Missile weapons) Breath of the Dying – Vex + Hel + El + Eld + Zod + Eth (Weapons) Call to Arms – Amn + Ral + Mal + Ist + Ohm (Weapons) Chains of Honor – Dol + Um + Ber + Ist (Body armour) Chaos – Fal + Ohm + Um (Claws) Crescent Moon – Shael + Um + Tir (Axes, swords, and polearms) Death – Hel + El + Vex + Ort + Gul (Swords and axes) Delirium – Lem + Ist + Io (Helms) Destruction – Vex + Lo + Ber + Jah + Ko (Polearms and swords) Doom – Hel + Ohm + Um + Lo + Cham (Axes, polearms, and hammers) Dragon – Sur + Lo + Sol (Body armour and shields) Dream – Io + Jah + Pul (Helms and shields) Duress – Shael + Um + Thul (Body armour) Edge – Tir + Tal + Amn (Missile weapons) Enigma – Jah + Ith + Ber (Body armour) Enlightenment – Pul + Ral + Sol (Body armour) Eternity – Amn + Ber + Ist + Sol + Sur (Body armour) Exile – Vex + Ohm + Ist + Dol (Paladin shields) Faith – Ohm + Jah + Lem + Eld (Missile weapons) Famine – Fal + Ohm + Ort + Jah (Axes and hammers) Fortitude – El + Sol + Dol + Lo (Weapons and body armour – they have different effects) Fury – Jah + Gul + Eth (Melee weapons) Gloom – Fal + Um + Pul (Body armour) Grief – Eth + Tir + Lo + Mal + Ral (Swords and axes) Hand of Justice – Sur + Cham + Amn + Lo (Weapons) Harmony – Tir + Ith + Sol + Ko (Missile weapons) Heart of the Oak – Ko + Vex + Pul + Thul (Staves and maces) Holy Thunder – Eth + Ral + Ort + Tal (Scepters) Honor – Amn + El + Ith + Tir + Sol (Melee weapons) Ice – Amn + Shael + Jah + Lo (Missile weapons) Infinity – Ber + Mal + Ber + Ist (Polearms) Insight – Ral + Tir + Tal + Sol (Polearms and staves) Last Wish – Jah + Mal + Jah + Sur + Jah + Ber (Swords, hammers, and axes) Lawbringer – Amn + Lem + Ko (Swords, hammers, and sceptres) King’s Grace – Amn + Ral +Thul (Swords and sceptres) Kingslayer – Mal + Um + Gul + Fal (Swords and axes) Leaf – Tir + Ral (Staves) Lionheart – Hel + Lum + Fal (Body armour) Lore – Ort + Sol (Helms) Malice – Ith + El + Eth (Melee weapons) Melody – Shael + Ko + Nef (Missile weapons) Memory – Lum + Io + Sol + Eth (Staves) Myth – Hel + Amn + Nef (Body armour) Nadir – Nef + Tir (Helms) Oath – Shael + Pul + Mal + Lum (Swords, axes, and maces) Obedience – Hel + Ko + Thul + Eth + Fal (Polearms) Passion – Dol + Ort + Eld + Lem (Weapons) Peace – Shael + Thul + Amn (Body armour) Phoenix – Vex + Vex + Lo + Jah (Weapons and shields – they have different effects) Pride – Cham + Sur + Io + Lo (Polearms) Principle – Ral + Gul + Eld (Body armour) Prudence – Mal + Tir (Body armour) Radiance – Nef + Sol + Ith (Helms) Rain – Ort + Mal + Ith (Body armour) Rhyme – Shael + Eth (Shields) Rift – Hel + Ko + Lem + Gul (Polearms and scepters) Sanctuary – Ko + Ko + Mal (Shields) Silence – Dol + Eld + Hel + Ist + Tir + Vex (Weapons) Smoke – Nef + Lum (Body armour) Spirit – Tal + Thul + Ort + Amn (Swords and shields – they have different effects) Splendor – Eth + Lum (Shields) Stealth – Tal + Eth (Body armour) Steel – Tir + El (Swords, axes, and maces) Stone – Shael + Um + Pul + Lum (Body armour) Strength – Amn + Tir (Melee weapons) Treachery – Shael + Thul + Lem (Body armour) Venom – Tal + Dol + Mal (Weapons) Voice of Reason – Lem + Ko + El + Eld (Swords and maces) Wealth – Lem + Ko + Tir (Body armour) White – Dol + Io (Wand) Wind – Sur + El (Melee weapons) Wrath – Pul + Lum + Ber + Mal (Missile weapons) Zephyr – Ort + Eth (Missile Weapons)

Runeword abilities list

We have the complete list below for those who want to know what every Diablo 2 Resurrected runeword does. This list will cover every ability for the runeword. Do refer to the list above if you wish to learn how to make any of the runeword.
Ancient’s Pledge

+50% enhanced defence Cold resist +43% Fire resist +48% Lightning resist +48% Poison resist +48% 10% damage taken goes to mana

Beast

Level 9 Fanaticism aura when equipped +40% increased attack speed +240% – 270% enhanced damage (varies) 20% chance of crushing blow 25% chance of open wounds +3 Werebear +3 Lycanthropy Prevent monster heal +25 – 40 strength (varies) +10 energy +2 mana after each kill Level 13 Summon Grizzly (five charges)

Black

+120% enhanced damage 40% chance of crushing blow +200 attack rating Adds 3-14 cold damage (every three seconds) +10 vitality 15% increased attack speed Knockback Magic damage reduced by two Level 4 Corpse Explosion (12 charges)

Bone

15% chance to cast level 10 Bone Armor when striking 15% chance to cast level 10 Bone Spear on striking +2 to Necromancer skill levels +100 – 150 mana (varies) All resistances +30 Damage reduced by seven

Bramble

Level 15 – 21 Thorns aura when equipped (varies) +50% faster hit recovery +25% – 50% poison skill damage (varies) +300 defence Increase maximum mana 50% Regenerate mana 15% +5% maximum cold resist Fire resist +30% Poison resist +100% +13 life after each kill Level 13 Spirit of Barbs (33 charges)

Brand

35% chance to cast level 14 Amplify Damage when striking 100% chance to cast level 18 Bone Spear on striking +260% – 340% enhanced damage (varies) Ignore the target’s defence 20% attack rating bonus +280% – 330% damage to demons (varies) 20% deadly strike Prevent monster heal Knockback Fires explosive arrows or bolts

Breath of the Dying

50% chance to cast level 20 Poison Nova when you kill an enemy Indestructible +60% increased attack speed +350% – 400% enhanced damage (varies) +200% damage to undead -25% target defence +50 attack rating +50 attack rating against undead 7% mana stolen per hit 12% – 15% life stolen per hit (varies) Prevent monster healing +30 to all attributes +1 light radius Requirements -20%

Call to Arms

+1 to all skills +40% increased attack speed +250-290% enhanced damage (varies) Adds 5 – 30 fire damage 7% life stolen per hit +2 – 6 Battle Command (varies) +1 – 6 Battle Orders (varies) +1 – 4 Battle Cry (varies) Prevent monster heal Replenish life +12 30% better chance of getting magic items

Chains of Honor

+2 to all skills +200% damage to demons +100% damage to undead 8% life stolen per hit +70% enhanced defence +20 strength Replenish life +7 All resistances +65 Damage reduced by 8% 25% better chance of getting magic items

Chaos

9% chance to cast level 11 Frozen Orb on striking 11% chance to cast level 9 Charged Bolt on striking +35% increased attack speed +290% – 340% enhanced damage (varies) Adds 216 – 471 magic damage 25% chance of open wounds +1 Whirlwind +10 strength +15 life after each demon kill

Crescent Moon

10% chance to cast level 17 Chain Lightning on striking 7% chance to cast level 13 Static Field on striking +20% increased attack speed +180 – 220% enhanced damage (varies) Ignore the target’s defence -35% enemy lightning resistance 25% chance of open wounds +9 – 11 magic absorb (varies) +2 mana after each kill Level 18 Summon Spirit Wolf (30 charges)

Death

100% chance to cast level 44 Chain Lightning when you die 25% chance to cast level 18 Glacial Spike when attacking Indestructible +300% – 385% enhanced damage (varies) 20% attack rating bonus +50 attack rating Adds 1 – 50 lightning damage 7% mana stolen per hit 50% chance of crushing blow 0.5-49.5% deadly strike (based on character level) +1 light radius Level 22 Blood Golem (15 charges) Requirements -20%

Delirium

1% chance to cast level 50 Delirium when striking 6% chance to cast level 14 Mind Blast when striking 14% chance to cast level 13 Terror when striking 11% chance to cast level 18 Confuse on striking +2 to all skills +261 defence +10 vitality 50% extra gold from monsters 25% better chance of getting magic items Level 17 Attract (60 charges)

Destruction

23% chance to cast level 12 Volcano on striking 5% chance to cast level 23 Molten Boulder on striking 100% chance to cast level 45 Meteor when you die 15% chance to cast level 22 Nova when attacking +350% enhanced damage Ignore the target’s defence Adds 100 – 180 magic damage 7% mana stolen per hit 20% chance of crushing blow 20% deadly strike Prevent monster heal +10 dexterity

Doom

5% chance to cast level 18 Volcano on striking Level 12 Holy Freeze aura when equipped +2 to all skills +45% increased attack speed +330% – 370% enhanced damage (varies) -40% – 60% enemy cold resistance (varies) 20% deadly strike 25% chance of open wounds Prevent monster heal Freezes target +3 Requirements -20%

Dragon

20% chance to cast level 18 Venom when struck 12% chance to cast level 15 Hydra on striking Level 14 Holy Fire aura when equipped +360 defence +230 missile defence +3 – 5 to all attributes (varies) 0.375 – 37.125 to strength (based on character level) Increase maximum mana by 5% (when equipped to body armour) +50 mana (when equipped to shields) +5% maximum lightning resist Damage reduced by seven

Dream

10% chance to cast level 15 Confuse when struck Level 15 Holy Shock aura when equipped +20% – 30% faster hit recovery (varies) +30% enhanced defence +150 – 220 defence (varies) +10 vitality Increase maximum life 5% (when equipped to helms) +50 life (when equipped to shields) 0.625 – 61.875 to mana (based on character level) All resistance +5-20 (varies) 12% – 25% better chance of getting magic items (varies)

Duress

40% faster hit recovery +10% – 20% enhanced damage (varies) Adds 37-133 cold damage (every two seconds) 15% chance of crushing blow 33% chance of open wounds +150% – 200% enhanced defence (varies) -20% slower stamina drain Cold resist +45% Lightning resist +15% Fire resist +15% Poison resist +15%

Edge

Level 15 Thorns aura when equipped +35% increased attack speed +320% – 380% damage to demons (varies) +280% damage to undead +75 poison damage over 5 seconds 7% life stolen per hit Prevent monster heal +5 – 10 to all attributes (varies) +2 mana after each kill Reduces all vendor prices by 15%

Enigma

+2 to all skills +45% faster run/walk +1 Teleport +750 – 775 defence (varies) +0 – 75 strength (based on character level) Increase maximum life by 5% Damage reduced by 8% +14 life after each kill 15% damage taken goes to mana instead +1% – 99% better chance of getting magic items (based on character level)

Enlightenment

5% chance to cast level 15 Blaze when striking 5% chance to cast level 15 Fire Ball on striking +2 to Sorceress skill levels +1 Warmth +30% enhanced defence Fire resist +30% Damage reduced by seven

Eternity

Indestructible +260% – 310% enhanced damage (varies) +9 minimum damage 7% life stolen per hit 20% chance of crushing blow Hit blinds target Slow target by 33% Regenerate mana 16% Replenish life +16 Cannot be frozen 30% better chance of getting magic items Level 8 Revive (88 charges)

Exile

15% chance to cast level 5 Life Tap on striking Level 13-16 Defiance aura when equipped (varies) +2 to Paladin Offensive auras +30% faster block rate Freezes target +220% – 260% enhanced defence (varies) Replenish life +7 +5% maximum cold resist +5% maximum fire resist 25% better chance of getting magic items Repairs one durability every four seconds

Faith

Level 12-15 Fanaticism aura when equipped (varies) +1-2 all skills (varies) +330% enhanced damage Ignore the target’s defence 300% attack rating bonus +75% damage to undead +50 attack rating against undead +120 fire damage All resistance +15 10% chance to reanimate as Returned 75% extra gold from monsters

Famine

+30% increased attack speed +320% – 370% enhanced damage (varies) Ignore the target’s defence Adds 180 – 200 magic damage Adds 50 – 200 fire damage Adds 51 – 250 lightning damage Adds 50 – 200 cold damage 12% life stolen per hit Prevent monster heal +10 strength

Fortitude (weapons)

20% chance to cast level 15 Chilling Armor when striking +25% faster cast rate +300% enhanced damage +9 minimum damage +50 attack rating 20% deadly strike 25% chance to cause monsters to flee when striking +200% enhanced defence +X life (based on character level) All resistances +25-30 (varies) 12% damage taken goes to mana instead +1 light radius

Fortitude (body armour)

20% chance to cast level 15 Chilling Armor when struck +25% faster cast rate +300% enhanced damage +200% enhanced defence +15 defence +X life (based on character level) Replenish life +7 +5% to maximum lightning resist All resistances +25 – 30 (varies) Damage reduced by seven 12% damage taken goes to mana instead +1 light radius

Fury

+209% enhanced damage 40% increased attack speed Prevent monster heal 66% chance of open wounds 33% deadly strike Ignore the target’s defence -25% target defence 20% attack rating bonus 6% life stolen per hit +5 Frenzy (Barbarian only)

Grief

35% chance to cast level 15 Venom on striking +30% – 40% attack speed +340 – 400 damage Ignore the target’s defence -25% target defence +1.875 – 185.625% damage to demons (based on character level) Adds 5-30 fire damage -20-25% enemy poison resistance (varies) 20% deadly strike Prevent monster heal +2 mana after each kill +10 – 15 life gained after each kill (varies)

Gloom

15% chance to cast level 3 Dim Vision when striking +10% faster hit recovery +200% – 260% enhanced defence (varies) +10 strength All resistance +45 Half freeze duration 5% damage taken goes to mana -3 light radius

Hand of Justice

100% chance to cast level 36 Blaze when you level up 100% chance to cast level 48 Meteor when you die Level 16 Holy Fire aura when equipped +33% increased attack speed +280% – 330% enhanced damage (varies) Ignore the target’s defence 7% life stolen per hit -20% enemy fire resistance 20% deadly strike Hit blinds target Freezes target +3

Harmony

Level 10 Vigor aura when equipped +200% – 275% enhanced damage (varies) +9 minimum damage +9 maximize damage Adds 55 – 160 lightning damage Adds 55 – 160 fire damage Adds 55 – 160 cold damage +2 – 6 Valkyrie (varies) +10 dexterity Regenerate mana 20% +2 mana after each kill +2 light radius Level 20 Revive (25 charges)

Heart of the Oak

+3 to all skills +40% faster cast rate +75% damage to demons +100 attack rating against demons Adds 3-14 cold damage (3 seconds) 7% mana stolen per hit +10 dexterity Replenish life +20 +15% maximum mana All resistances +30 – 40 (varies) Level 4 Oak Sage (25 charges) Leven 14 Raven (60 charges)

Holy Thunder

+60% enhanced damage -25% target defence Adds 5 – 30 fire damage Adds 21 – 110 lightning damage +75 poison damage over 5 seconds +10 maximum damage Lighting resistance +60% +5 maximum lightning resistance +3 Holy Shock (Paladin only) Level 7 Chain Lightning (60 charges)

Honor

+160% enhanced damage +9 minimum damage +9 maximum damage 25% deadly strike +250 attack rating +1 to all skills 7% life stolen per hit Replenish life +10 +10 strength +1 light radius +2 mana after each kill

Ice

100% chance to cast level 40 Blizzard when you level up 25% chance to cast level 22 Frost Nova on striking Level 18 Holy Freeze aura when equipped +20% increased attack speed +140% – 210% enhanced damage (varies) Ignore the target’s defence +25% – 30% cold skill damage (varies) -20% enemy cold skill resistance 7% life stolen per hit 20% deadly strike 3.125% – 309.375% extra gold from monsters (based on character level)

Infinity

50% chance to cast level 20 Chain Lightning when you kill an enemy Level 12 Conviction aura when equipped +35% faster run/walk +255% – 325% enhanced damage (varies) -45% – 55% to enemy lightning resistance (varies) 40% chance of crushing blow Prevent monster heal 0.5 – 49.5 to vitality (based on character level) 30% better chance of getting magic items Level 21 Cyclone Armor (30 charges)

Insight

Level 12-17 Meditation aura when equipped (varies) +35% faster cast rate +200% – 260% enhanced damage (varies) +9 minimum damage +180% – 250% bonus to attack rating (varies) Adds 5 – 30 fire damage +75 poison damage over 5 seconds +1 – 6 Critical Strike (varies) +5 to all attributes +2 mana after each kill 23% better chance of getting magic items

Last Wish

6% chance to cast level 11 Fade when struck 10% chance to cast level 18 Life Tap on striking 20% chance to cast level 20 Charged Bolt when attacking Level 17 Might aura when equipped +330% – 375% enhanced damage (varies) Ignore the target’s defence 60% – 70% chance of crushing blow (varies) Prevent monster heal Hit blinds target +0.5-49.5% chance of getting magic items (based on character level)

Lawbringer

20% chance to cast level 15 Decrepify on striking Level 16 – 18 Sanctuary aura when equipped (varies) -50% target defense Adds 150 – 210 fire damage Adds 130 – 180 cold damage 7% life stolen per hit Slain monsters rest in peace +200 – 250 missile defence (varies) +10 dexterity 75% extra gold from monsters

King’s Grace

+100% enhanced damage +100% damage to demons +50% damage to undead Adds 5 – 30 fire damage Adds 3 – 14 cold damage (every three seconds) +150 attack rating +100 attack rating against demons +100 attack rating against undead 7% life stolen per hit

Kingslayer

+30% increased attack speed +230-270% enhanced damage (varies) -25% target defence 20% attack rating bonus 33% chance of crushing blow 50% chance of open wounds +1 Vengeance Prevent monster heal +10 strength 40% extra gold from monsters

Leaf

Adds 5-30 fire damage +3 to fire skills +3 Fire Bolt (Sorceress only) +3 Inferno (Sorceress only) +3 Warmth (Sorceress only) +2 mana after each kill +2 – 198 defence (based on character level) Cold resist +33%

Lionheart

+20% enhanced damage Requirements -15% +25 strength +10 energy +20 vitality +15 dexterity +50 life All resistances +30

Lore

+1 to all skills +10 energy +2 mana after each kill Lightning resist +30% Damage reduced by seven +2 light radius

Malice

+33% enhanced damage +9 maximum damage 100% chance of open wounds -25% target defence -100 monster defence per hit Prevent monster heal +50 attack rating Drain life -5

Melody Memory

+3 to Sorceress skill levels 33% faster cast rate +20% maximum mana +3 Energy Shield (Sorceress only) +2 Static Field (Sorceress only) +10 energy +10 vitality +9 minimum damage -25% target defence Magic damage reduced by seven +50% enhanced defence

Myth

3% chance to cast level 1 Howl when striking 10% chance to cast level 1 Taunt on striking +2 Barbarian skill levels +30 missile defence Replenish life +10 Attackers take 14 damage when they hit you Requirements -15%

Nadir

+50% enhanced defence +10 defence +30 missile defence Level 13 Cloak of Shadows (nine charges) +2 mana after each kill +5 strength -33% gold from monsters -3 light radius

Oath

30% chance to cast level 20 bone spirit on striking Indestructible +50% increased attack speed +210% – 340% enhanced damage (varies) +75% damage to demons +100 attack rating against demons Prevent monster heal +10 to energy +10 – 15 magic absorb (varies) Level 16 Heart of Wolverine (20 charges) Level 17 Iron Golem (14 charges)

Obedience

30% chance to cast level 21 Enchant when you kill an enemy 40% faster hit recovery +370% enhanced damage -25% target defence Adds 3 – 14 cold damage (every three seconds) -25% enemy fire resistance 40% chance of crushing blow +200 – 300 defence (varies) +10 strength +10 dexterity All resistances +20 – 30 (varies) Requirements -20%

Passion

+25% increased attack speed +160% – 210% enhanced damage (varies) 50% – 80% attack rating bonus (varies) +75% damage to demons +50 attack rating against undead Adds 1 – 50 lightning damage +1 Berserk +1 Zeal Hit blinds target +10 25% chance to cause monsters to flee when striking 75% extra gold from monsters Level 3 Heart of Wolverine (12 charges)

Peace Phoenix (Weapons)

100% chance to cast level 40 Blaze when you level up 40% chance to cast level 22 Firestorm on striking Level 10 – 15 Redemption aura when equipped (varies) +350 – 400% enhanced damage (varies) Ignore the target’s defence 14% mana stolen per hit -28% enemy fire resistance 20% deadly strike +350 – 400 missile defence (varies) +15 – 21 fire absorb (varies)

Phoenix (Shields)

100% chance to cast level 40 Blaze when you level up 40% chance to cast level 22 Firestorm on striking Level 10 – 15 Redemption aura when equipped (varies) +350 – 400 missile defence (varies) +350 – 400% enhanced damage (varies) -28% to enemy fire resistance +50 life +5% maximum lightning resist +10% maximum fire resist +15 – 21 fire absorb (varies)

Pride

25% chance to cast level 17 Fire Ball when struck Level 16 – 20 Concentrate aura when equipped (varies) 260% – 300% attack rating bonus (varies) +1% – 99% damage to demons (based on character level) Adds 50 – 280 lightning damage 20% deadly strike Hit blinds target Freezes target +3 +10 vitality Replenish life +8 1.875% – 185.625% extra gold from monsters (based on character level)

Principle

100% chance to cast level 5 Holy Bolt on striking +2 to Paladin skill levels +50% damage to undead +100-150 life (varies) 15% slower stamina drain +5% maximum poison resist Fire resist +30%

Prudence

+25% faster hit recovery +140% – 170% enhanced defence (varies) All resistance +25 – 35 (varies) Damage reduced by 3 Magic damage reduced by 17 +2 mana after each kill +1 light radius Repairs one durability in 14 seconds

Radiance

+75% enhanced defence +30 defence vs. missile +10 energy +10 vitality 15% damage goes to mana Magic damage reduced by three +33 mana Damage reduced by seven +5 light radius

Rain

5% chance to cast level 15 Cyclone Armor when striking 5% chance to cast level 15 Twister on striking +2 to Druid skill levels +100 – 150 mana (varies) Lightning resist +30% Magic damage reduced by seven 15% damage taken goes to mana instead

Rhyme

20% increased chance of blocking 40% faster block rate All resistances +25 Regenerate mana 15% Cannot be frozen 50% extra gold from monsters 25% better chance of getting magic items

Rift

20% chance to cast Level 16 Tornado on striking 16% chance to cast level 21 Frozen Orb when attacking 20% attack rating bonus Adds 160 – 250 magic damage Adds 60-180 fire damage +5-10 to all stats (varies) +10 dexterity 38% damage taken goes to mana 75% extra gold from monsters Level 15 Iron Maiden (40 charges) Requirements -20%

Sanctuary

+20% faster hit recovery +20% faster block rate 20% increased chance of blocking +130 – 160% enhanced defence (varies) +250 defence vs. missile +20 dexterity All resistance +50-70 (varies) Magic damage reduced by seven Level 12 Slow Missiles (60 charges)

Silence

200% enhanced damage +75% damage to undead Requirements -20% 20% increased attack speed +50 attack rating against undead +2 to all skills All resistances +75 20% faster hit recovery 11% mana stolen per hit 25% chance to cause monsters to flee when striking +33% chance to blind target on hit +2 mana after each kill 30% better chance of getting magic items

Spirit (Swords)

+2 to all skills +25% – 35% faster cast rate +55% faster hit recovery Adds 1 – 50 lightning damage Adds 3 – 14 cold damage (3 seconds) +75 poison damage over 5 seconds 7% life stolen per hit +250 missile defence +22 vitality +89 – 112 mana (varies) +3 – 8 magic absorb (varies)

Spirit (Shields)

+2 to all skills +25% – 35% faster cast rate +55% faster hit recovery +250 missile defence +22 to vitality +89 – 112 mana (varies) Cold resist +35% Lightning resist +35% Poison resist +35% +3 – 8 magic absorb (varies) Attackers take 14 damage when they hit you

Smoke

+75% enhanced defence +280 missile defence All resistances +50 20% faster hit recovery Level 6 Weaken (18 charges) +10 energy -1 light radius

Splendor

+1 to all skills +10% faster cast rate +20% faster block rate +60-100% enhanced defence (varies) +10 energy Regenerate mana 15% 50% extra gold from monsters 20% better chance of getting magic items +3 light radius

Stealth

Magic damage reduced by three +6 dexterity +15 maximum stamina Poison resist +30% Regenerate mana 15% 25% faster run/walk 25% faster cast rate 25% faster hit recovery

Steel

20% enhanced damage +3 minimum damage +3 maximum damage +50 attack rating 50% chance of open wounds 25% increased attack speed +2 mana after each kill +1 light radius

Stone

+60% faster hit recovery +250% – 290% enhanced defence (varies) +300 missile defence +16 strength +16 vitality +10 energy All resistances +15 Level 16 Molten Boulder (80 charges) Level 16 Clay Golem (16 charges)

Strength

35% enhanced damage 25% chance of crushing blow 7% life stolen per hit +2 mana after each kill +20 strength +10 vitality

Treachery

5% chance to cast level 15 Fade when striking 25% chance to cast level 15 Venom on striking +2 to Assassin skill levels +45% increased attack speed +20% faster hit recovery Cold resist 30% 50% extra gold from monsters

Venom

25% chance to cause monsters to flee when striking Prevent monster heal Ignore the target’s defence 7% mana stolen per hit Level 15 Poison Explosion (27 charges) Level 13 Poison Nova (11 charges) +273 poison damage over six seconds

Voice of Reason

15% chance to cast level 13 Frozen Orb on striking 18% chance to cast level 20 Ice Blast on striking +50 attack rating +220% – 350% damage to demons +355% – 375% damage to undead (varies) +50 attack rating against undead Adds 100 – 220 cold damage -24% to enemy cold resistance +10 dexterity Cannot be frozen 75% extra gold from monsters +1 light radius

Wealth

300% extra gold from monsters 100% better chance of getting magic items +2 mana after each kill +10 dexterity

White

25% chance to cause monsters to flee when striking +10 vitality +3 to poison and bone skills (Necromancer only) +2 Bone Spear (Necromancer only) +3 Bone Armor (Necromancer only) +4 Skeleton Master (Necromancer only) Magic damage reduced by 4 20% faster cast rate +13 mana

Wind

10% chance to cast level 9 Tornado on striking +20% faster run/walk +40% increased attack speed +15% faster hit recovery +120-160% enhanced damage (varies) -50% target defence +50 attack rating Hit blinds target +1 light radius Level 13 Twister (127 charges)

Wrath

30% chance to cast level 1 Decrepify on striking 5% chance to cast level 10 Life Tap on striking +375% damage to demons +100 attack rating against demons +250% – 300% damage to undead (varies) Adds 85 – 120 magic damage Adds 41 – 240 lightning damage 20% chance of crushing blow Prevent monster heal +10 energy Cannot be frozen

Zephyr

+33% enhanced damage +66 attack rating Adds 1 – 50 lightning damage -25% target defence +25 defence 25% faster run/walk 25% increased attack speed 7% chance to cast level 1 Twister when striking Diablo 2 Resurrected runewords list   all rune combinations - 60